Showing posts with label Terminator. Show all posts
Showing posts with label Terminator. Show all posts

Monday, January 24, 2011

(Almost) 12 Angry (Or Jealous) Men (and Women): The Characters of David Fincher (Part II)

On the heels of THE SOCIAL NETWORK's 8 Oscar nominations this morning, we now return to our exploration of the filmography and protagonists of David Fincher. Part I can be found here.

ANGRY PERSON #4: NICHOLAS VAN ORTON (THE GAME)


Following the critical and commercial success of SE7EN, Fincher could have done almost anything he wanted. So why, in the whole wide world, did he pick a script from the writers of THE NET? (Amusing side note: these two All-Stars would go on to write TERMINATOR 3: RISE OF THE MACHINES, TERMINATOR: SALVATION, and Halle Berry's CATWOMAN. We can all dread Anne Hathaway stepping into Michelle Pfeiffer's boots if we want to, but I think we've already reached the depths of Catwoman-related depravity, don't you?)

Despite the astounding levels of future failure reached by these writers, THE GAME actually remains a very fun film, and a very Fincher-ian one at that. All three films I'll look at today hinge on an exploration of violence and subdued anger, and it's a definite thematic link through this section of Fincher's filmography. THE GAME does this almost entirely through the character of Nicholas Van Orton, one of Michael Douglas' most interesting performances.

The emotional key to his performance is the line, "Right now, I am extremely dangerous," which comes in the last act of the film. Fincher's interested in what leads him to this point. Van Orton is set up as an emotionally frigid and aloof character, but the film charts his path from disconnected loner to violent paranoid in such a way that, by the end of the film, Douglas seems more rabid animal than sophisticated man of finance.

Not to say this transformation isn't understandable. Van Orton is the audience's eyes and ears - every scene is told from his perspective. He is the one constant. He is us. THE GAME is a wonderfully post-modern film, playing with genre conventions in a dizzying, layered way, and if you can convince yourself that "the game" is really about filmmaking, there's an interesting angle to approach the character of Van Orton from, where he literally becomes the embodiment of a film audience.

At the beginning of the film, Van Orton is a man in charge of his environment. He lets nothing and no one in. All of his relationships are strictly one-way, similar to our notions of how the relation between film and viewer should be. But from the moment the game begins, Van Orton begins to surrender control, first over his environment, then over others, and finally over himself, to the point where he is willing to commit murder. He is driven to a point where his control ceases to exist, and he becomes pure rage.

It's relatively clear what Fincher is saying about humanity here, that we live in delusions of control, and underneath these pretenses is a simmering rage at being unable to reign in the chaos of life (sidebar: holy shit, was this what ALIEN3 was supposed to be about? Is the alien a representation of the rage at our own illusions? Did I not get enough sleep last night?), but what is he saying about film?

The key here is whether or not we believe Van Orton "completes" the game. Certainly, there seems to be an ending, and a lesson learned, but there's that ambiguous scene at the very end of the film which leaves this question open to interpretation. If Van Orton completes, then Fincher's thesis on film appears to be that the medium (and, I suppose, art as a whole) allows us to learn things about ourselves, but that it's ultimately an entertainment. If the game continues on past the credits, than the view of film is decidedly more complex, arguing that we may be unable to categorize between reality and fantasy, that they can become interchangeable, and that we live in both, perhaps simultaneously.

ANGRY PERSON #5: TYLER DURDEN/JACK (FIGHT CLUB)


Which brings us to living two realities at once, and the inherent envies and wraths that entails. Have you, somehow, not seen FIGHT CLUB? Because not only should you not read the next section, you should also run out to your local place of video procurement, get a copy, and watch it at your earliest convenience.

Actually, there's not a lot I want to talk about in regards to FIGHT CLUB. The whole film seethes with rage at the trappings of modern society, perfectly given a voice in Tyler Durden, who sounds like some sort of Oprah-Unabomber love-child:

Tyler: Man, I see in fight club the strongest and smartest men who've ever lived. I see all this potential, and I see squandering. God damn it, an entire generation pumping gas, waiting tables; slaves with white collars. Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need. We're the middle children of history, man. No purpose or place. We have no Great War. No Great Depression. Our Great War's a spiritual war... our Great Depression is our lives. We've all been raised on television to believe that one day we'd all be millionaires, and movie gods, and rock stars. But we won't. And we're slowly learning that fact. And we're very, very pissed off.

Brad Pitt's Tyler Durden is essentially the other side of David Mills, his detective character from SE7EN. The depiction of anger in SE7EN was about how that emotion blinded and enslaved us. FIGHT CLUB is about that, too, but it approaches it from the completely opposite angle - from a look at how that anger feels freeing and exuberant. Tyler Durden is a man without limits, freed by his rage to accomplish anything. Of course, that's because he's only half a man. Here, Fincher finally gets down to why anger is such a powerful force: because it feels good. We give into anger because the anger feels like it completes us, or brings us power.

The flip side of the coin is Ed Norton's character, who has no name, but is usually referred to as Jack (due to the meme-inspiring "I am Jack's colon" articles the narrator reads aloud at one point). Jack is consumed with jealousy, and it is this jealousy that helps make him relatable. Durden's anger gives him power, but it also makes him an outcast. It's through Jack's envy of Durden's freedom that we enter the world of FIGHT CLUB. It's a perfect mirror to the interior conflicts of the social contract. Our surrender of the survival instincts in exchange for the comforts of civilization chafes against the animal inside each of us. On some level, we envy the purity of the animal kingdom. Despite our intellectual understanding of the benefits of society, a part of us emotionally wants to be an alpha male, or a mother protecting her cub, because it is, in a word, simpler.

ANGRY PERSON #6: MEG ALTMAN (PANIC ROOM)


That simple mother-cub relationship is at the crux of PANIC ROOM. But first, before we get too into this, can anyone explain these fucking titles to me?


This is the first time I can remember seeing these 3D titles composited into live plates like they were actually hanging in real space, and even then, I was confused. What are they supposed to represent? Are you making me aware of the artifice of the titles for any particular reason? I'm pretty sure it's just supposed to look cool.

And that's pretty much the reason I think PANIC ROOM is kind of a shitty film (along with this ridiculous look-at-me into-the-lock-through-the-coffeepot-handle establishing shot, which no one will be able to convince me was a good idea). It's a film obsessed with style, and little else. There's some suspenseful moments, but it's not a film you ever really want to re-watch. Fincher ushered in the era of the completely-previsualized studio film with PANIC ROOM, diagramming the entire set in a computer and moving around little digitized models of his actors so he could work everything out before shooting commenced. When Nicole Kidman dropped out of the production, and Jodie Foster stepped in, all the camera information had to be re-calculated for the 8" difference in heights between the two actresses. The whole thing is just a little too constructed.

To that point, I've read defenses of PANIC ROOM that argue that the entire film is constructed as an elaborate look at Freudian psychology, with either the different levels of the house or the three thieves representing the id, ego, and superego. I'm not sure that I buy that (in fact, I'm pretty sure I don't), but there's definitely a tug-of-war between those animalistic tendencies and the higher forms of social behaviour throughout the film.

Meg tries to bargain with the thieves at first, negotiating with them, but it devolves into a fight for survival fairly rapidly. This is another reason PANIC ROOM is less interesting than Fincher's other films from this period. THE GAME and FIGHT CLUB are about a struggle between ideologies. PANIC ROOM is like a time-traveling Roman emperor who microwaves some popcorn, throws a sledgehammer and a gun into the Colosseum, and gives Jodie Foster a shield, just to sit back and see what happens. I mean, it's still interesting, and other films have been made about pretty much this exact thing (subtle Ridley Scott burn!), but it doesn't really engage the viewer mentally beyond a where-are-they/where-is-she interest. PANIC ROOM is all about visceral, primal needs.

I think that's been enough for one day. I'll be back with an evisceration of Benjamin Button and Jake Gyllenhaal, then balance it out with praise for Jesse Eisenberg and why I think Fincher really, really needs to not do the remake of THE GIRL WITH THE DRAGON TATTOO.

Thursday, August 5, 2010

GAME OVER: KASPAROV AND THE MACHINE redeems the phrase from Bill Paxton's terrible performance in ALIENS

I'm currently listening to Xzibit's Man vs. Machine album (which features two songs from the DOMINO soundtrack!), so it seems appropriate to talk about a great little doc I saw a few days ago entitled GAME OVER: KASPAROV AND THE MACHINE.


And while Russian chess grandmaster Garry Kasparov is no Xzibit, he's still a compelling figure who makes for a great documentary.

The film traces Kasparov's rise from Azerbaijani boy genius to "the greatest player in the history of chess", but it's primarily interested in Kasparov's highly publicized loss to Deep Blue, the IBM supercomputer that defeated him in 1997. I remember hearing something about it when I was in elementary school, and about how this was basically the beginning of Skynet, but I didn't pay a lot of attention to it. I sucked at chess. The school computers beat me all the time, and I had learned long ago that they were much smarter than me. I had long ago accepted that it was a matter of time before a muscle-coated exoskeleton knocked on my door, asked "Brandon Forsyth?", and blew me away with a double-barreled shotgun. Some Russian guy losing a chess game to a computer didn't seem to be a big deal.

Popping the film in, I was worried that this was going to be a dry, "Then Deep Blue moved a rook to C6" recreation of the match, but I needn't have worried. This is a film rooted in conspiracy film conventions, as Kasparov attempts to persuade us that IBM rigged the match and used human tampering to prevent it from falling into predictable patterns. There's a great whispered voice-over that opens the film talking about how IBM's stock rose rapidly after their defeat of Kasparov, and this perfectly sets up the tone of the film. There's a lot of camera flashes, tilted angles, and brooding close-ups of darting eyes, and the film succeeds at making these matches an exhilarating showdown of maneuvers on and off the board, with plenty of behind-the-scenes intrigue.

Occasionally the film reaches a little too far, especially in finding ways to dramatize the events, with a lot of repeated footage and the same set of stylized tricks. There's only so many times that a lingering shot on Deep Blue's unfeeling eye cut against Kasparov's eyes staring back can express something about the match. There's also an ill-advised attempt to tie in footage of The Turk, a chess-playing automaton from the 1800s that was revealed as a human-operated hoax.

There's not a lot of actual evidence presented to support Kasparov's claims, other than the fact that he crushed Deep Blue in the first match before drawing or losing the next five, but the film actually becomes more about paranoia and ego than about if the match was rigged. It's clear to see that Kasparov truly cannot believe that the computer beat him, and it's fascinating watching such a methodical mind unravel on camera. He simply cannot accept even the possibility that the computer beat him, and his search for answers provides a fascinating commentary on the man vs. machine conflict that drives the film. The frailty of the human mind and our self-limitations are what the film is actually concerned with. It's stressed several times that Kasparov defeated himself, with people describing the final match as "a mental breakdown" and "implosion".

GAME OVER: KASPAROV AND THE MACHINE is a fascinating document about how even the smartest human mind is limited by its humanity. Oh, and Kasparov should totally listen to the Dr. Dre song "What's the Difference" featuring Xzibit. I think he'd like it.

Wednesday, July 28, 2010

THE RULES OF ATTRACTION - get ready for the tangential Tony Scott reference!

Friends, the rumours are true: yes, I own DAWSON'S CREEK: THE COMPLETE COLLECTION. This may not be a shocking revelation, coming so soon after my stunning admission that I've read (and, at times, enjoyed) all the Twilight books, and own (and have not returned) a 50 Cent CD, but it can't be my fault that Kevin Williamson's seminal coming-of-age teen series is an eerie and horrible mirror to my life. It can't be. I had never seen an episode of Dawson's Creek before last year. I never chose to wear the same sweaters as Dawson. I never made my mom buy decorative banners to hang outside our house so that our house would look like Dawson's. And I didn't go to film school only to become disillusioned with filmmaking because that's what Dawson did. It just kinda happened that way. So yes, I watch Dawson's Creek. I watch it in the vague belief that James Vanderbeek is some sort of Kyle Reese-version of me, a warrior of sorts, sent back to our time from the future to warn me away from making horrible life choices.


Which is why watching RULES OF ATTRACTION post-Dawson's Creek was really, really weird for me. I've grown pretty accustomed to seeing James Vanderbeek as an avatar of myself over five seasons or so, so to see him as an "emotional vampire", as he describes himself in the film, was fairly disturbing. It's like watching Kyle Reese rip off his face to expose a glowing red eye and glinty exoskeleton underneath (Editor's Note: this review continues after a two-hour break in which Brandon wrote a totally wicked fanfic where John Connor was forced to kill a terminator with his father's face - which temporarily helped blot out the fact that The Sarah Connor Chronicles ever existed in his mind - Smitty.)

Where was I? RULES OF ATTRACTION, right. It's a dark satire of the college experience, based on a Bret Easton Ellis novel, and adapted and directed by Roger Avary, the man who gave us at least some of TRUE ROMANCE (Tony Scott-approved!), the Bruce Willis section of PULP FICTION, and the script for Zemeckis' BEOWULF (co-written with Neil Gaiman). The man is a talented writer, and what is most admirable about his scripting for this film is while it is unrepentantly bleak, there's an incredible amount of humour going on at the same time. It's wickedly funny, the kind of laughter where you're thinking to yourself, "I shouldn't be laughing at this. I mean, that's Jay Baruchel OD'ing over there - I should feel sad that the kid from PMK is dying."

But you don't. It's impressive that you never really empathize for the characters of THE RULES OF ATTRACTION, but you're still fascinated and amused by them. They're all cold, unfeeling imitations of humanity - Terminators, almost - who treat each other terribly. Essentially it's a film about how awful people can be, but it never becomes so repugnant that you want to turn it off - it's something of a miracle. Vanderbeek is a bit of a heartless bastard, Shannon Sossamon is self-absorbed and deluded, Ian Somerhalder is a pathetic obsessive, and Jessica Biel is playing a straight-up bitch - but they're all kind of funny.

If I have a complaint with THE RULES OF ATTRACTION, it would be that the film is occasionally over-stylized. I can live with the backwards footage that opens the film, and the incredibly fast-paced 'Victor' sequence, as I think they accurately depict a mood that Avary is going for, but things like the split-screen sequence or the heavy-handed scene with Swoosie Kurtz and Faye Dunaway feel like he doesn't trust his actors to convey the emotion or point of the scene (and this from the guy that liked CONVERSATION(S) WITH OTHER WOMEN!) You want the film to calm down at points and just tell a straightforward story without trying to blow your eyeballs off.

Certainly not for everyone, if THE RULES OF ATTRACTION is like Kyle Reese turning into a Terminator, then it comes with the realization that you're a Terminator, too, and now you can play awesome robot games together! Yippee! I love you robot dad!